![]() ![]() It's a rule that's typically spelled out in the EULA (End User License Agreement) players must agree to when they install the game. Modders, usually fans, are allowed to use the game's assets, even add to them, so long as they don't make any money. The mod.There's a general understanding between video game developers and mod creators. Of course this is only relevant if you have a lot of mods installed. Steam\steamapps\workshop\content\302670\938082685\ressource\entityīut if you are lucky you can see after the search where the mod is located and manually navigate to that folders. the search function leads you at least at this partikular mod to the "ressource\entity" folder of the mod.įor example the search for galaxy at war showed me this result: You can try to use the search funktion in order to look in which folders the mods you downloaded are located. ![]() The folder for call to arms should be this: 302670įor example the mod.info of the galaxy at war demo from the worksop is locatet here. There are many folders which are named with numbers, inside this folders you have to search for the mods. ![]() Steam workshop mods dont show up in your mod folder since quite a long time ago, instead the game loads the mods directly from \Steam\steamapps\workshop\content. I quote myselfe from a older discussion to explain it, you might find better explenations when you search the forum though. Since a very long time, probably after you left the game, the mods are directly loaded from steams workshop folder and do not get stored in the games mod folder anymore. ![]()
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